Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry that is riddled with discrimination and misogyny. Although half of all gamers are women, females are disproportionately subject to harassment and abuse from other gamers and are massively under-represented in the video game design world.
Official Selection at the SXSW Film Festival.
Richard J. Daley Library, Room 1-470
i-card required to enter. Light refreshments will be served.
Sponsored by the UIC University Library Undergraduate Engagement Program